unit-I
introduction to java
features of java
basic concepts of OOPS
java tokens
java statements
constants
variables
data types
type casting
operators
expressions
controll statement
branching and looping statements
unit-II
classes
object and methods
constructor
overloading
inheritance
overriding methods
finalizer
abstract methods
visibility controll
arrays, strings and vectors
string buffer class
wrapper classes
unit-iii
interfaces
packages
creating packages
accessing a package
multithreaded programming
creating threads
stoping and blocking a thread
life cycle of a thread
using thread methods
thread priority
synchronization
implementing and runnable interface
unit-iv
Managing errors and exceptions
syntax of exception handling code
using finally statement
throwing our own exceptions
applet programming
applet lifecycle
graphics programming
managing input/output files
concept of streams
byte streamclasses
character string classes-using the file class
random access files-other stream classes
unit v
Network basics
socket programming
proxy servers
TCP/IP
Net address
URL
data grams
java utility classes
AWT(Abstract Window Tool)
working with windows graphics and text
AWT classes
working with frames
working with graphics
with colors
wih fonts
using AWT controlls
layout managers and menus
introduction to java
features of java
basic concepts of OOPS
java tokens
java statements
constants
variables
data types
type casting
operators
expressions
controll statement
branching and looping statements
unit-II
classes
object and methods
constructor
overloading
inheritance
overriding methods
finalizer
abstract methods
visibility controll
arrays, strings and vectors
string buffer class
wrapper classes
unit-iii
interfaces
packages
creating packages
accessing a package
multithreaded programming
creating threads
stoping and blocking a thread
life cycle of a thread
using thread methods
thread priority
synchronization
implementing and runnable interface
unit-iv
Managing errors and exceptions
syntax of exception handling code
using finally statement
throwing our own exceptions
applet programming
applet lifecycle
graphics programming
managing input/output files
concept of streams
byte streamclasses
character string classes-using the file class
random access files-other stream classes
unit v
Network basics
socket programming
proxy servers
TCP/IP
Net address
URL
data grams
java utility classes
AWT(Abstract Window Tool)
working with windows graphics and text
AWT classes
working with frames
working with graphics
with colors
wih fonts
using AWT controlls
layout managers and menus
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